Tuesday, September 9th, 2014
BU Podcast: Episode Fifteen Now Available! Playtest Special Edition!
This week we had a special treat. TWD visited Epic headquarters with several prominent community members and had a playtest and Q&A with Epic. While there, TWD got a bunch of the community members together to have a special podcast with several guests. They talk about just about everything, so it is quite long but also well worth listening to. Enjoy!
BU Podcast: Episode Fourteen and Fifteen Now Available!
So one of these days I will get back in the habit of posting these videos on time dang it! Here are episodes 14 and 15 of the BU podcast. Enjoy!
Thursday, September 4th, 2014
Unreal Engine 4 Free for Schools
In a rather generous move, Epic Games announces that Unreal Engine 4 will be free for schools and their students by signing up (and being approved, no doubt!) at the UnrealEngine website. Certainly putting your tools in the hands of the next generation of designers is a good thing.
- Leading Platforms. Use Unreal Engine 4 for all major platforms including PC, mobile and VR.
- For Artists and Designers. Build complete games with Blueprint visual scripting, no coding required.
- For Programmers. Study, examine and extend Unreal Engine 4's multimillion-line codebase through the GitHub community.
- Learning Materials. In addition to the tools, features and code, Epic provides free tutorials, extensive documentation, AnswerHub support, complete sample projects, wiki and forum access, as well as weekly livestreams because open access to the engine, information and the people behind it all is the best way to learn game development.
Unreal Engine Marketplace Opens
Yesterday, Epic officially launched their Unreal Engine marketplace. In addition to filling the Epic vaults with gold, the marketplace will serve as yet another nail in the coffin of competing engines.
There you will find virtual goods created by users as well as Epic Games themselves. Some of it is free, and some is not, with the user taking a cut of their own creations.
If you're currently using the engine -- or just curious to see a preview of what they've got -- drop in and check it out.
Tuesday, August 19th, 2014
Offical Pre-Alpha Build of Next UT Released!
Today Epic has released an official pre-alpha build of the next Unreal Tournament. This is not even in alpha state, is buggy, has placeholder textures and models, and is not finished in any way. Epic recommends that people not play it. However, if you don't feel like heeding that warning, you can go ahead and register on the official forums and then visit the official announcement thread, making sure to READ WHAT IT SAYS. That will lead you to the download for the playable game.
REMEMBER this is not a final product. If you play the release, DO NOT expect it to be perfect. Please provide feedback on the UT forums. If you stream or record it, make sure to note that this is a pre-alpha prototype and does not represent the final product. Same with posting screenshots. Almost all of the artwork is not final in this version of the game. Don't sell it as something it is not.
Now that all of that is out of the way, you probably want to play online... right? Well we have you covered there as well. Just come to the BeyondUnreal IRC channel where community member raxxy has graciously provided a number of servers to play the game on. I'm not going to lie, it is already really fun!
Lastly, Epic has let us know if we can hit 300 in our IRC channel that JoeWilcox (aka DrSin) will come answer questions in there. Invite everyone you know so we can have a little Q&A!
See you in game!