Skin
Site
Hosted Sites
UnrealEd:
Level Designers:
Mods:
- Chaotic Dreams
- Fraghouse
- Free Monkey
- Jailbreak
- Mod Exemplar Project
- Red Nemesis
- Strangelove
- Team Orbit
- U4E2K3
- UsAar33 Mods
- UnWheel
- WoD Mod Pod
Reviews:
Skins/Models:
Archives:
Gears of War
Unreal Engine
BeyondUnreal ModWorks
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Development Status: Released Jun 25, 2007
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Cap'n CTF should be a simple new gametype... but it's much more. It should be classified as a Total Conversion, as it has its own maps (a total of five only :(, but great ones), weapons (yeah! 10 new weapons!), skins (2 skins for Male Soldier), pickups, hud (eyecandy), Grappling Hook and, of course, the new gametype, which is supposed to be the mod's name. Story On October 20th, two captains (one from the red army called "Bastlava" and the other from the blue army called "Skythunder") got in a duel to decide which clan was going to rule the planet. During the duel, a meteor crashed in the battle field. At the impact, the two captains where touched by the explosion, and nothing but their skulls could be found by the clan members. They swore vengeance. Ever since, the person who gets the skull of his captain gets his powers. To finish the duel, the captains have to capture the flag from the opposing team, to finally free the Captain?s soul... Nice Features But a great addition is the Health. You start the game with a small weapon, which has a nice funtion: it'll heal you, by injecting Health fluids in your veins. You'll find "ammunition" for it everywhere, but the point is that it's a bit difficult to acquire health during a battle. The Weapons
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Development Status: Released Mar 18, 2006
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Captain Team Game is a Team DeathMatch modification, but you have a harder task - you have to kill the enemy captain. Every team will have a captain, randomly selected at the beginning of the game. Captains will have a determinated amount of lifes, like in "Last Man Standing". If a captain run out of lifes, his team will lose the game. The rest of the team, the soldiers, which must protect their captain, will also have lifes. This makes the game more tactical, because if a soldier lose all his lifes, he'll be elimitaed, and his team will have one less soldiers, and it makes a huge difference. Captains are stronger than soldiers - they have more health and they respawn fully armed. They also recover their health if it falls under 100. However, they are easy to find as they carry a flag (or they'll be quite fat... in case you don't like flags). The mod is fully configurable from the mod menu. |
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Development Status: Released Jul 3, 2005
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ChaosUT was the next generation of the popular Quake2 version. It added some new elements as well as had the old Chaos feel. It was able to make it into the GOYTE and was well received by the UT Community. With the release of UT2k3 develop has stopped and the team has moved over to the next generation version for UT2k3 called ChaosUT2:Evolution. The final public release of CUT was v1.1 and can be downloaded from the our Web Site. |
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Development Status: Released Apr 1, 2003
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Combo InstaGib is the fun version of InstaGib DM. The shock rifle can fire both the primary laser and the secondary shock ball. When a shock ball gets hit by a shock laser it explodes with a large shock wave commonly refered to as the combo move. When two shock balls collide or a shock ball is hit by a combo shock wave it explodes with a smaller shock wave. |
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Development Status: Released Mar 18, 2006
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Covert Forces is a "light" realism mod for Unreal Tournament. What does this mean? That you can run around with real world guns, but not worry about slowing down, or stamina, or other silly things. Game Types:
Mutators:
You start with either MK23 & MP5SD or M9 & M1Thompson. Every item replaced. You start with only the M1911a1. Every item replaced. Weapon Physics: Recoil is simulated in two ways, first when firing a weapon your aim will be forced upwards after each shot (by how far depends on the power of the gun in use) and secondly sustained fire will reduce the accuracy. There are three damage locations on the player, the head (damage to which is tripled), the body (normal damage) and the legs (normal damage but being hit in the legs momentarily slows you down). A silenced weapon can only be heard firing by the person using it, all other weapon noises, such as reloading, can be heard as normal. All firearms have a specific magazine capacity and must be reloaded when this is empty (use the preferences menu to bind a key for reloading). When you reload a firearm the first round is chambered, so if we had a ten round magazine there'd nine rounds left in the magazine plus the one in the chamber. If you reload again, an additional round is placed in the magazine to bring it up to maximum capacity again. Featured Weapons/Items: :de: Pistols :de: Sub-Machine Guns :de: Rifles [*]M16a2: Standard US army assault rifle |
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Development Status: Released Mar 18, 2006
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CrotchShot adds an intensity
to Unreal Tournament that can CrotchShot is a fast-paced battle of skill, wits and aim. Only the enforcer or sniper rifle can score a crotch shot, so even a player who just respawned has the potential to instantly kill others around him (provided he has the skill). The rules? Well (although they may be obvious),
just shoot - 3 crotch shots without dying makes you the
Crotch Master. Features [*]HUD notification of crotchshots (much like headshots) |
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Development Status: TBD
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Cywb is a multiplayer modification for unreal tournament which brings several gametypes centered around the construction of "cywbs" to build bases or solve puzzles list of gametypes: Cywb CTF - both teams build their bases and play capture the flag on them, at the end of a game the teams are switched and you go against your own base while defending the enemies Cywb Climb - deathmatch/team deathmatch gametype, gain 1 cywb for each kill and build your way up to a goal to win Singleplayer puzzles - solve solutions to puzzles using a certain amount of cywbs |

Last Synced On 21 Apr 2008 - 07:00 am EDT

