BeyondUnreal ModWorks
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Development Status: Released Oct 23, 2004
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Features: The Idea: Premise: |
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Development Status: Released Nov 13, 2006
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Carball is a vehicle based gametype for Unreal Tournament 2004. CarBall is similar to soccer but played with vehicles and a big ball. The game features unique manuevers and item pickups that help you defend and score. The most important thing to think of when playing is teamwork. You must work with your other teammates to set up the score just like you would in real soccer. The mod also features a league which is about to start up the second season. If you are interseted you can join in on some great organized games. You can now customize your car with custom
license plates, skins, and wheels. |
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Development Status: Released Jul 2, 2007
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Chaos can perhaps be referred to as 'a mod for those who like the game they bought'. In other words, we make no attempt at a 'total conversion', something that takes possibly the greatest FPS game yet, and turns it into something completely different. That is not our vision. What we have attempted to do (as always) is to expand the game, bring some nice variety to your play, but to do it in a way where (hopefully) it won't be so easy to tell where UT2004 ends, and Chaos begins. Our goal is to make the game bigger, deeper, and maybe even a little bit better, all the while appearing as if it came with the original game - right out of the box. And in doing so, Chaos brings an entirely new feel to the game of UT2004, but does it without removing anything from the original game. Each and every weapon, item, and feature included in this version, covering everything from custom startup menus, to complete game types, to custom quit messages, has been (and always will be) designed and tested to work with the latest version of Unreal Tournament 2004. Perhaps the heart of the mod however, are the high quality, highly addictive Chaotic weapons. And while some of them were inspired by the earlier versions of our mod, each has been reengineered and rebuilt from the ground up. Some of the weapons included are melee weapons, which come complete with their own custom animations. The melee weapons are now available in most Chaos game types, including Duel, which was created specifically for them, and which is supported by a diverse set of maps. In addition, Chaos for UT2004 has been designed to be as flexible and as compatible as was reasonably possible. Which is why we have provided a 'mutator' version of our 'mod'. Simply so that Chaos can be played and enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods and/or mutators. However, Chaos does in fact also come with it's
own complete game types, each with full bot
support, and each fully functional in online play.
And it is important to note that some Chaos
features (ie: melee weapons) are only available
through these Chaos game types, and not thru our
mutator. |
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Development Status: Released Nov 8, 2006
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Chase the Chicken Essence: "Get That Chicken!" The three words that describe it best. Take control of Chase, the paranoid and absurd chicken, who's on a quest of self discovery. Scratch that, he's just trying to survive after escaping a restaurant kitchen in a South American town. As Chase, players take to the streets, trying to stay one step ahead of the terrible and tireless Chef who's hot on their trail. Also joining in on the chase are everyday citizens who will drop whatever they're doing to run players down. They're all after Chase, in this fast-paced 3D Action-Arcade "Chaser" where the danger is never far away. Overview: Chase the Chicken is like a simplified cartoon version (and much less controversial) of the chase sequences in action games like Driver (Reflections Interactive, 1999) or Grand Theft Auto (Rockstar, Franchise). Players play as Chase, a ridiculous, egg-laying, male chicken, running through a small town, avoiding not only the natural hazards but also the inhabitants. As the player runs by citizens in the game, those characters will turn and join in on the pursuit of Chase. The overall goal for the player is to continuously evade the relentless hunt and survive to a bi-plane on an airstrip at the south end of town. Chase the Chicken is aimed at a younger audience but the fun-loving atmosphere of the game attracts an older group as well. Features:
Mod Goals: Chase the Chicken is made to be a prototype/demo of a full game, showing off core gameplay and an exciting new IP. As such, we're only featuring a single level at this point, although there's certainly room and plenty of ideas for more. Additionally, by focusing on one level, we can refine it to a stage of completion that we are satisfied with. Team Speed-Force Alpha is also hoping to enter
Chase the Chicken in the Mod Category of the
Independent Games Festival in March 2007. We hope
that our interesting characters, unusual
game-style & idea, and overall product will take
us far. Wish us luck! |
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Development Status: TBD
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Chroma is a side-scrolling, action-platform game. Color is key in Chroma; what the color of a platform is changes any special attributes that the player can receive when standing on it. A single player story mode is planned as well as multi player class based battles. The story so far... Visit the Chroma ModDB forums at: Moddb.com About the team: Also, for some reason I can't show the email
address for Chroma on the sidebar, so here it is
if anyone would like to contact me: chromafeedb
ack@gmail.com |
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Development Status: Released May 8, 2006
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Clone Bandits is a mod created for Unreal Tournament 2004. In a post-apocalyptic future, two warring clans of ruffians and ne'er-do-wells have built their outposts over the ruins of an abandoned military research compound, which just happens to be stocked with life-giving clones. Sweet, sweet clones! As a "Bandito de los Clones" it is your duty to steal this precious genetic cargo from the other team, lest they sully the delicate ribonucleic strands with their inferior (dare I say - scurvy?) adenine and thymine. Capture the Clone Pumps to siphon clones from
your enemy's supply or boldly invade their
compound, grab Clone Jars, and hightail it back to
your own base in a selection of tricked-out
vehicles. Drop 'em off at your own Jar Points to
complete the transaction. Trafficking in human
flesh was never so easy or fun! |
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Development Status: TBD
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Close protection is an exciting slightly futuristic multiplayer modification for the up and coming Ut3 game engine, unreal engine 3. Close Protection will take you in to the
Dangerous and adrenaline filled world of There will be a rank system and a series of
unlockable objects, weapons and abilities! There
will also be a cash earning system too so you can
buy extra abilites and attributes. 5 game modes will be made for CloPro Details of the above game types will be
released a little further in to the =============================================== ============================== We are looking to recruit members for the following positions: Coders: AI, interface and general gameplay and modding! 2D Graphic artist: For website HUD and
interface look! Character Artist: An all round character artist
with ability to model hi & low poly and texture to
high standards! (3ds Max users only!) Sound technician: To deal with sounds and music
for the game! |
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Development Status: TBD
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Corruption is a brand new mod coming to Unreal Tournament 2004. This is a very in-depth mod that comes with a custom HUD, weapons, maps, vehicles, and player models. This mod has been in the works for over a year now and is coming along great. After the mod is released, we will be releasing updates, patches, and expansions for you to download to make everything better. I will be posting images very soon. Everything is still being built. I will update this as we release more information. If you have questions, please e-mail me, I would be happy to answer them. |
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Development Status: Released Feb 16, 2006
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A fairly detailed contra-esque side-scroller shooter that's multiplayer compatible online. It's a four-month mod developed by myself under the watchful eye of some mentors at the Vancouver Film School. It was created for a final project in order to graduate with my Game Design Diploma. I certainly didn't want to create something that only the staff at VFS would see and play, so it's free for download for anyone who already had a copy of Unreal Tournament 2004. Check out more info at Student.vfs.com |
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Development Status: Released Feb 1, 2007
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Counter Organic Revolution, or COR, is a fast-paced, multiplayer combat game based on the premise of shape-changing machines, or Cybernetic-Morphing Robots. Assuming the role of a unique CMR, players will find themselves caught in the middle of a mechanical revolution. The COR faction, which once served as mankind?s resource-mining slaves have cut off all contact with their human rulers, and are now being invaded by an army of militarily superior CMRs. The Great Human Council will stop at nothing to thwart the COR?s uprising. |

Last Synced On 17 Jul 2008 - 03:39 am EDT

