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Earth 2150

Development Status: TBD
Last Updated: 15 months ago
Type of Mod: Multiplayer First Person Shooter
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MOD IS CANCELLED. WE'RE SORRY. THINGS HAPPENED, AND NOW IT'S OVER.


Old Description:

A new gametype that isn't seen much, MMOFPS, is the main theme of this mod.


But as for right now the only goal in mind is to make a Server Side Weapons Pack Mod.


In 2150, Earth is invaded by aliens, and the aliens forcefully take over and create DNA experiments out of the Earth's animals, and even some humans. Of course, like usual, things mess up in a horrible accident, and now, DNA experiment failures run rampant. These animals destroy the civilization as we humans know it and even ruin the alien's control on the planet. The aliens really choose not to do this, but they adapt to the human level. The animal experiments begin to further evolve themselves, and become even more dangerous. The humans must fight against the aliens and fend off the experiments to survive and take back the civilization that these animal experiments have ruined. Some of these animals have evolved so much that they have become somewhat dangerous and difficult to even shoot at, and they have become 'boss'-like creatures.


This mod will include such things as:

-A persistent leveling up system that is slightly based of the 2004 RPG mod. This is a heavily modified version of it, but we're taking a bit of the coding from it.

-Huge, vast areas and maps, with buildings, and triggers, and bot information.

-MMOFPS is a very unused gametype, and we are trying to bring it back.

-We're thinking of how many people in a server we can do, but we're thinking a mode of World Of Warcraft -ish, with it's gigantic maps, but no loading zones.


More to come soon...

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Eden Eclipse

Development Status: Released Jan 28, 2005
Last Updated: 42 months ago
Type of Mod: Single & Multiplayer First Person Shooter
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Eden Eclipse is a science fiction first person shooter based on the dangerous planet of Korross. Players assume the role of Lt. Amber Daniels and battle their way through harsh deserts, lush jungles, and perilous alien landscapes. Visit www.edeneclipse.com for more information.

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EikoBattle

Development Status: Released May 27, 2005
Last Updated: 38 months ago
Type of Mod: Single & Multiplayer First Person Shooter
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Eiko Battle is a team based multiplayer mod for Unreal Tournament 2004. Its a totally new gametype best explained as "Splinter Cell PT with a bit more action". Sneaking is crucial and I hope this will give the Mod a characteristic twist.


Two teams fight in different environments to take all the Eiko they can. Your team gets Eiko by holding "Soul wells" and by killing enemy players.

Killing an enemy will make your team take Eiko from the other team.


The whole team have the same amount of Eiko so someone dying a lot won?t be too popular.

When one team has less then 0 Eiko that team have lost the battle.


Eiko battle also futures a whole range of new moves. You can climb walls and pipes or slide across rooftops by holding on to a wire. I addition to this you also have the ability to stick to any surface in the whole game. Why not surprise you enemy by sticking to the roof of a room and jumping down as he passes by.


You can use the Eiko to buy new weapons, more expensive weapons cost more and your whole team shares the same Eiko, so don?t just buy every gun u you can, a smart team assign different weapons to different players so that every member got their place and their own special task.


For more info take a look at the site.

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Eldervale

Development Status: TBD
Last Updated: 14 months ago
Type of Mod: Single Player Role Playing
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Eldervale is an Unreal Tournament 2004 RPG. It's a small prototype containing a lot of the main features of third-person role-playing games. These features will be a third-person camera that can be rotated 360 degrees, an NPC and object interaction system, and a dialogue system for interacting with the various NPC's.


When the mod is finished, it may be used as a base for a more lengthy game.


See the website for more details on the mod, and also to get the latest news & updates the moment they're available.

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EliteMachines_X

Development Status: Released May 29, 2007
Last Updated: 13 months ago
Type of Mod: Single & Multiplayer First Person Shooter
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Name: EliteMachines_X

Version: X

Game: UT2004

Description: A ZARK style weapons Pack including Dual Weapons and Lethal Nuclear Weapons.

Original Release Date 6-29-2006


13 Weapons

2 Translocators

*** ADJUSTABLE OPTIONS ***

Matrix Moves... ( {GOD} Clan Style )

Air Control

Low Grav setting

Tied / Lead Announcements

Take Weapons From your prey

Running Adrenaline Regen

Running Health Regen

Running Shield Regen

Remove Weapon Lockers

Set Number of Jumps

Chat ICON

Hit Sounds

Verbage

(42) Headshot Messages

(12) Decap Messages

Super Berserk

Arena Mode ---> For Hard Core Rules

Pickup Class Override

Show Damage

Set Game Speed

Enable Epic's Bright Skins

Full Selectable Weapon Replacement


Dual Weapon Pickups + MultiKill Strings

Available for DoUbLeHoMiCiDe!

Most Guns TriPle ManSlauGhTeR!

MEGA ManSlauGhTer

!! ULTRA HomiCiDe !!

M-O-N-S-T-E-R K-I-L-L

L-U-D-I-C-R-O-U-S

!@! H0LY SH|T !@!


Select your own Weapons to start...

Default inventory of options: (more options than shown)


BiO_ZarK_MoD Elite G.Launcher

Elite Machine [ZARK] Dual ClAnZ_Rifles

{GÖD}z_Gun {GÖD}Sniper_MoD

»X« Slayer_MoD HelioS_Rifle

Lightning_ZarK_MoD Dual MaD_Zarks

ReDeeM M@cHiNe Swisha_Redeemer

Tiger_Rifle_MoD Trans Elite V4b

Elite_Spider_TranZ


Contact INFO:

pingfreak@sb cglobal.net

www.thegodsofdeath.com

Game Name: {GOD}*PingFre@K*


Download: Utzone.de


Several servers have ran and tested this version of the mutator for almost a year.


There are some issues within the log that have never been taken care of.

There is an issue with with selection of 'remove weapon lockers' weapon lockers not able to be removed but will take away the weapons.


EliteMachines was 8 months in the making before the release of Version X. I hope it's good for ya. It was the best I could do. Enjoy!!!

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Esc

Development Status: Released Mar 9, 2005
Last Updated: 41 months ago
Type of Mod: Multiplayer Role Playing
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Esc (pronounced "escape") is a 3D first and third person perspective online nightclub for the PC. A new way for people to socialize online, it combines music, dance, chat, and will provide scripted and live performances, and detailed customization.


Chat while listening to the DJ spin, then watch the band perform. Head to the dance floor and bust out your moves, which gets you better clothes, tickets to the back room or magic pills. Some pills give you new abilities, others change your appearence, still others change the way the world looks. Create your own dance moves, or entire scripted performances complete with special effects. Or just take a few good friends to a secluded booth or overlook and talk the night away.

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EscOnline

Development Status: Released May 5, 2005
Last Updated: 3 months ago
Type of Mod: Single & Multiplayer Realistic Sim
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Groovin and BeeBoppin. This is a Dance Mod using the UT Engine. Complete and ready to use. Its also THE 1st DDR type of Mod created using the Unreal Engine itself. A New ver. is also Underway using the UT2004 Engine and We'll be asking for contibutors to help advance the development for the New Ver release. New Streaming Music and DJ'ing abilities as well. The 1st lesser known NightClub Mod for Unreal.


Founder:

M.C. Spanky

Conceived the project in the summer of 1999 and has been leading it ever since. He's also the lead coder and lead designer. Send email now: mcspanky at esconline dot org


Co-Founder

DJPaul

Currently a English Major @ a Language A-Level at college. is has worked on 'Modus Moriendi', the award-winning 'The Coop Project' and the magnificent 'Chaos UT2'.


The mod itself is also profiled at Wiki.beyondunreal.com

Credits where due.

DJPaul, aka Paul Gibbs, for all his Unrealscript coding. He provided more Unrealscript code than anybody else and really put his heart into the project.


Marvel, aka Mike Ganda for his sustained energy through the project. He co-ordinated the artists, created animations, put up with crappy tools, and even wrote two of the songs in this package. You're a true soldier Mike.

Ak for the menu background and entry levels.


Angleheart, aka John, for the Eden and DuskToDawn maps.

Billy Boy, aka Xia Chen, for creating the first version of the network code. Let me know how that Ph.D. went.


DJ Kat for the Raver's Island map.


LeechDemon, aka Jason Elliot, for his kick ass textures and unwrapping.


Mr.Mitchell for reworking the menus.


Nemesis, aka Stephen Deaver, for all his code (


Saturnite, aka Jason Seabaugh, for his model sheets (including Attitude and WuTang), dance animations and modelling Attitude.


Space Grrl, aka Suzanne Duke, for the kick ass web design.

All the people who worked on the project and got discouraged before they could contribute. Sorry, I wish I was a better motivator/manager.

NilreMK for the great Kasahee model.


"Aura - the sound of trace" for letting us distribute Destination Skyline with this package.


Dr. Sin for the Window Replication Info class.

Honored Mention


The Ogg Vorbis team for, well, Ogg Vorbis (www.xiph.org)

SoX for it's .wav file reader


JREIcon

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Expansion Theory

Development Status: TBD
Last Updated: 29 months ago
Type of Mod: Single & Multiplayer First Person Shooter
More Info





Expansion Theory is a realistic near-future infantry modification for UT2004, with a focus on creating a real feel to weapon handling and promoting teamwork. The first release is currently planned to have the following features:

* A convincing back story to set the scene and define the feel of the mod

* Up to 6 new weapons of varying types, from handguns to rifles

* Realistic player movement, with changes to movement speed, jumping, and limited stamina

* All new menu system and artwork


Insidious Creations are the evolution of the Inf Mod Team, who previously created additional weapons and content for the Infiltration mod for UT.

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Last Synced On 17 Jul 2008 - 03:39 am EDT