BeyondUnreal ModWorks
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Development Status: TBD
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SACRIFICE IN PARADISE is a frantic foot race between two-to-four players through a multi-tiered track that ends when the players hurl themselves into the AHI'LUNA volcano. The players must successfully navigate through the increasingly hostile world of environmental hazards and ritualistic obstacles. They push each other aside and touching seven altars along the way as they gain DIVINE FAVOR points from the volcano god ("STEVE", in the vernacular tongue). After all racers reach the volcano and commit the ultimate sacrifice, STEVE evaluates the amount of Divine Favor that each racer collected and declares a winner. To successfully journey to AHI'LUNA, players are given enchanted Ancient Masks that bestow magical powers on the players. Each mask features its own unique ability such as running faster, dropping spike traps, stunning an opponent with a ball of fire, and raising a temporary protective shield. Players may switch between masks at their discretion in order to adapt to the challenge or play-style at hand. In addition to the treacherous environment,
STEVE has another trick up his sleeve: he
possesses a KUULU KUULU ("ULUUK", in the
native tongue) and drives the corrupted racer to
chase the others head-on. If the player
controlling this corrupted racer successfully tags
another player, he passes on STEVE's corruption to
the next victim. The other racers must avoid
becoming the ULUUK, who can't earn DIVINE FAVOR
points or finish the race. |
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Development Status: Released Sep 10, 2007
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SAS is a mod for the UT2004 engine. It will attempt to simulate actions by the various SAS units around the world such as the U.K. SAS, Australian SASR and New Zealand NZSAS during various conflicts they have participated in the past, present and possibly future. Teams are broken down into two sides with the SAS and Opposing Forces. Players will enter a game and choose their team, player model, weaponry and equipment before starting out. Beta 3.0 features new animations for all player models when they transition from unaim to aim mode, new running, walking and crouching animations. There's also large numbers of tweaks and polishes to existing features such as the Overtime rules for Objective and Sabotage gametypes, new maps such as Raid (OBJ), Indonesia Conflict (SAB), Hotel (OBJ) and Blackhawk (OBJ). A new body armor system so all player models can select a vest or helmet, new sound effects for most of the weapons and a number of bugfixes. Sabotage pits one team on the defensive protecting multiple targets on a map while another team is on the offensive side whose job it is to destroy those targets in a certain amount of time. TDM is the standard round based play with one life per round, if you are killed you move into ghost cam while the remaining players finish the round. The Objective gametype has either the SAS or OpFor attempting to capture certain locations on the map to win. SAS utilizes a semi iron-sights/crosshair aiming system where the crosshair will only appear for unaimed mode and when you move to aim the semi iron sights view will appear giving an increase to weapon accuracy. Players will also have access to equipment such
as night vision for maps set at night, bincoulars,
frag/flashbang grenades, flashlights and
demolitions explosives. |
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Development Status: TBD
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Saviour of Strength is a DragonballZ Modification based on the Unreal Tournament 2004 Software. Many of the well known characters will be available to select from. There will be no Dragonball GT. This is just a DragonballZ mod. Each character will also have their own set of attacks and abilities. For example piccolo will be able to regenerate health, Saiyajin will be able to go Super Saiyajin (Some may even be able to ascend to Super Saiyajin 2). Read the About on the website for more information. |
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Development Status: Released Aug 11, 2007
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The SeaPack is building upon a handful of existing worthy- and possibly-forgotten mods, creating new content for UT2004 of all things aquatic. There are countless water-based vehicles gathered together here, from the Kopholus speed boats, to the UTNavy's military vessels and submarines, as well as the Waterpack's light attack vessels and the amphibious Sea Lion, Gorilla, and Hippo. And that's just the start. I started pulling this "mod" together because some of these vehicles seemed born to be used side by side with one another, and their creator(s) had moved on to other things. I've modified all of them to some degree, making them all work together better - and have begun creating all-new content such as maps and vehicles. To my knowledge, I've gotten permission from
everyone whose work is included in this package,
and indeed their work is included as they
originally released it, with their credits. The
SeaPack simply resides alongside all of this and
builds upon it. |
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Development Status: Released Jun 10, 2006
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Shattered Oasis is a first person shooter genre being developed using Epic’s Unreal Tournament 2003. There are two basic foundations that the storyline is based off of, the first being a post-apocalyptic world, where anarchy rules and resources are limited; the second being an alternate reality, where our history and the universe evolved into the likes of something none of us have seen. Using these two premises, the developers are capable of expounding on different worlds, weapons, characters, and an evolving plot that the will keep Shattered Oasis on the cutting edge in the gaming community. As with any epic story there are 2 major sides/races/cultures to the story. CompoundersThe 'Compounders' strived to live in a secluded harmony, apart from the others they never trusted. They live life as they believe to be best suited for their lifestyles, never imposing on others their beliefs, preferences or politics. The‘Compounders’ excelled in developing technology to harvest the earth and its resources. They set out to live in comfortable peace for as many years as fate would allow. However, peace is a thing of the past and their dream of an oasis has been shattered. VariantsThe 'Variants' are a poorer race that scavenge off of the other races to survive in the harsh world that exists. They are not as advanced as the other races yet war is in their blood. They are brutal and immoral. Conflict arises constantly, even within their ranks. Blood, and the ability to wage war is a sport that the ‘Variants’ live, breathe, and excel at. They try to assimilate all other races into their own to further their conquest of The Earth. Gameplay/Gametypes:SO-Arena – A place where only the best of
the best enter and only THE best exit. SO-TeamDeathmatch – 2 teams square off to compete with skill and tactics.SOTDM – This will test each teams ability to work as a team to eliminate the other team. There will be no re-spawning and each team will have to fight to the death to win rounds to be victorious. SO-Deathmatch – Not much to add other then Mayhem and killing will rule this game-type. SO-Detonation – The first of our new
game-types. With cunning and wit you must conquer
your Opponents base. Each team has a power
generator that is the object of destruction. The
enemy must set the auto destruct trigger off and
then the countdown begins. The other team then has
10 seconds to reset the autodestruct to return the
generator to normal state. If they do not then it
detonates and the Round is won by the other team.
Rounds are also won by kill counts should the
timer run out. |
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Development Status: Released May 23, 2006
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Skaarj Fest comes in a mutator flavour. You
start off with a Skaarj Warrior who can hack with
claws and fire lasers, but the real feature is the
ability to pick up Morph PowerUps which allow you
to morph into 23 other Unreal universe monsters.
There's a lot of fun to be had - especially
online, and the mod boasts more features, so give
it a spin! Oh, and see if you can find the easter
egg. ;-) Download: Download.beyondunreal.com |
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Development Status: Released Jun 1, 2008
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Elyse and Brent jump from platform to platform through the air, trying to make it to their goal. Player 1 controls Elyse and is responsible for getting to the proper locations using two unique abilities, the ability to boost quickly though the air and the to launch quickly off of anything made of metal. Player 2 controls Brent who automatically follows her. Brent must shoot down any objects that threaten Elyse. |
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Development Status: Released Apr 3, 2005
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Slaughter is a gametype about killing innocent
defenseless Nali with hideously overpowered
weapons. |
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Development Status: Released Nov 6, 2007
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The Galaxy?s Most Violent Virtual Sport! Check out our web site at Smashball.tv to learn more, watch video, or download the game!
Smashball is a fast-paced, ultraviolent first-person-shooter played as a highly structured team sport. Two teams use superhuman maneuvers, a high-tech grappling hook, and high-powered weaponry to try to get a single ball into their opponent?s goal. What's it like?
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Development Status: Released Jan 14, 2005
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Name:Snowball Fight! Free For All snowball fight Have fun! Credits: Epic, and my workplace for giving me
time to make this. |
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Development Status: Released Nov 16, 2007
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This is an full Sp mod for unreal, based on the
SPFrame. You are fighting against the classic
unreal monsters in new cool places. The mod will
contain 4 Levels a lost research station, a prison
an other places. In German |
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Development Status: TBD
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It's a multiplayer mod based on the Stargate
universe.
By playing online, you earn points,and level
up. There are 3 level per class, and each level
provides new weapons and/or abilities. |
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Development Status: Released Jan 4, 2007
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Steel Halo is the rumoured sport played by the Huristar, the legendary Holy Guard of the Emperor. Named in honour of Emperor Zaquen, known to citizens of the Empire as the Steel Halo, the brutal contact sport has gradually filtered through to the outer rim colonies, spread by disgraced Huristar trying to relive their former glory. Competitors form teams and use a variety of Gravity Rifles to vie for possession of the crown, which must be shot through a goal to score. There are no rules, no penalties, no umpires - highest score wins. ? Steel Halo is a fast-paced, first person
sports gametype for Unreal Tournament 2004. |
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Development Status: Released Sep 18, 2004
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A matrix like mod from a different perspective. Instead of being in the matrix with all kinds of cool slo-mo features, it is at about te time when earth was overrun with the machines, and war is just breaking out. But you still get all the Xtra high jump-like features like in 2k3. think of it as an Unreal Realism Mod. ;) |
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Development Status: Released Aug 28, 2005
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Strike Force 2004 is a fast paced run and gun styled modification for UT2004. Counter Terrorist and Terrorist units go head to head to find out who is the best during each round. This mod has had over 200,000 downloads and provides some of the best gameplay in any mod released today. The game also sports 12 multiplayer maps, 8 characters and 13 weapon based classes. For more information or to download the mod, please visit: Strikeforce2004.com We also recently started a new ladder to get the community going you can register and sign up here - Strikeforce.pc.gamebattles.com< br /> |
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Development Status: Released Apr 29, 2008
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In the 21st Century, Humanity was warned of the consequences of global warming and paid little attention to the warnings. As years passed, sea levels rose and coasts were sunken, towns became flooded and entire countries became submerged. To cope with this global disaster, the world's super-powers swiftly created M.E.V's (Multi Environment Vehicles) capable of traversing the remaining land and travelling through water. However, in the face of extinction, Humanity refuses to unite and warring factions sprang up, laying claim to the remaining land and resources. Submergence is a multiplayer modification of Unreal Tournament 2004, focusing on Vehicle combat, on-land and underwater, with destructible environments. Submergence is produced by Aftermath Studios, a joint project between 11 Computer and Video Games Design students at Salford University. |
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Development Status: Released Nov 5, 2004
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UT2K4 in a way you've never seen it before! With the release of Suburbs, unreal tournament 2004 has gained a totally new style of gameplay. This total conversion gives you nearly total freedom, you can just decide to cruise around in your car or kill anyone on sight. This first version of Suburbs offers a nice and exciting multiplayer adventure in which you can take it on to your friends. You are totally free in the choice of what you want to be doing. The city in which the game takes place, Pacifica, is an action packed city covering over 10kmē of area, the gangsters and mob throughout the city rule over the biggest parts of the city, in the single player campaign these effects will be much more visible. Besides this we offer multiple types of cars, guns and models designed to give Suburbs a nice and new style. During the further development of in example single player campaign more will come to offer the players an even better and more exciting game and better gameplay. The game requires to be run with around 1.5Ghz
and 64mb graphical card in order to give good
results on a higher detail. Ofcourse on lower
detail you will also be able to play it, but you
might miss out some effects. |

Last Synced On 17 Jul 2008 - 03:39 am EDT

