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Sacrifice in Paradise

Development Status: TBD
Last Updated: 4 months ago
Type of Mod: Multiplayer Racing
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SACRIFICE IN PARADISE is a frantic foot race between two-to-four players through a multi-tiered track that ends when the players hurl themselves into the AHI'LUNA volcano. The players must successfully navigate through the increasingly hostile world of environmental hazards and ritualistic obstacles. They push each other aside and touching seven altars along the way as they gain DIVINE FAVOR points from the volcano god ("STEVE", in the vernacular tongue). After all racers reach the volcano and commit the ultimate sacrifice, STEVE evaluates the amount of Divine Favor that each racer collected and declares a winner.


To successfully journey to AHI'LUNA, players are given enchanted Ancient Masks that bestow magical powers on the players. Each mask features its own unique ability such as running faster, dropping spike traps, stunning an opponent with a ball of fire, and raising a temporary protective shield. Players may switch between masks at their discretion in order to adapt to the challenge or play-style at hand.


In addition to the treacherous environment, STEVE has another trick up his sleeve: he possesses a KUULU KUULU ("ULUUK", in the native tongue) and drives the corrupted racer to chase the others head-on. If the player controlling this corrupted racer successfully tags another player, he passes on STEVE's corruption to the next victim. The other racers must avoid becoming the ULUUK, who can't earn DIVINE FAVOR points or finish the race.

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SAS Into the Lions Den

Development Status: Released Sep 10, 2007
Last Updated: 10 months ago
Type of Mod: Multiplayer First Person Shooter
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SAS is a mod for the UT2004 engine. It will attempt to simulate actions by the various SAS units around the world such as the U.K. SAS, Australian SASR and New Zealand NZSAS during various conflicts they have participated in the past, present and possibly future.


Teams are broken down into two sides with the SAS and Opposing Forces. Players will enter a game and choose their team, player model, weaponry and equipment before starting out.


Beta 3.0 features new animations for all player models when they transition from unaim to aim mode, new running, walking and crouching animations. There's also large numbers of tweaks and polishes to existing features such as the Overtime rules for Objective and Sabotage gametypes, new maps such as Raid (OBJ), Indonesia Conflict (SAB), Hotel (OBJ) and Blackhawk (OBJ). A new body armor system so all player models can select a vest or helmet, new sound effects for most of the weapons and a number of bugfixes.


Sabotage pits one team on the defensive protecting multiple targets on a map while another team is on the offensive side whose job it is to destroy those targets in a certain amount of time. TDM is the standard round based play with one life per round, if you are killed you move into ghost cam while the remaining players finish the round. The Objective gametype has either the SAS or OpFor attempting to capture certain locations on the map to win.


SAS utilizes a semi iron-sights/crosshair aiming system where the crosshair will only appear for unaimed mode and when you move to aim the semi iron sights view will appear giving an increase to weapon accuracy.


Players will also have access to equipment such as night vision for maps set at night, bincoulars, frag/flashbang grenades, flashlights and demolitions explosives.

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Saviour of Strength

Development Status: TBD
Last Updated: 20 months ago
Type of Mod: Multiplayer First Person Shooter
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Saviour of Strength is a DragonballZ Modification based on the Unreal Tournament 2004 Software. Many of the well known characters will be available to select from. There will be no Dragonball GT. This is just a DragonballZ mod. Each character will also have their own set of attacks and abilities. For example piccolo will be able to regenerate health, Saiyajin will be able to go Super Saiyajin (Some may even be able to ascend to Super Saiyajin 2). Read the About on the website for more information.
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SeaPack

Development Status: Released Aug 11, 2007
Last Updated: 12 months ago
Type of Mod: Multiplayer First Person Shooter
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The SeaPack is building upon a handful of existing worthy- and possibly-forgotten mods, creating new content for UT2004 of all things aquatic.


There are countless water-based vehicles gathered together here, from the Kopholus speed boats, to the UTNavy's military vessels and submarines, as well as the Waterpack's light attack vessels and the amphibious Sea Lion, Gorilla, and Hippo. And that's just the start.


I started pulling this "mod" together because some of these vehicles seemed born to be used side by side with one another, and their creator(s) had moved on to other things. I've modified all of them to some degree, making them all work together better - and have begun creating all-new content such as maps and vehicles.


To my knowledge, I've gotten permission from everyone whose work is included in this package, and indeed their work is included as they originally released it, with their credits. The SeaPack simply resides alongside all of this and builds upon it.

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Shattered Oasis

Development Status: Released Jun 10, 2006
Last Updated: 7 months ago
Type of Mod: Single & Multiplayer First Person Shooter
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Shattered Oasis is a first person shooter genre being developed using Epic’s Unreal Tournament 2003. There are two basic foundations that the storyline is based off of, the first being a post-apocalyptic world, where anarchy rules and resources are limited; the second being an alternate reality, where our history and the universe evolved into the likes of something none of us have seen. Using these two premises, the developers are capable of expounding on different worlds, weapons, characters, and an evolving plot that the will keep Shattered Oasis on the cutting edge in the gaming community.


As with any epic story there are 2 major sides/races/cultures to the story.


Compounders




The 'Compounders' strived to live in a secluded harmony, apart from the others they never trusted. They live life as they believe to be best suited for their lifestyles, never imposing on others their beliefs, preferences or politics. The‘Compounders’ excelled in developing technology to harvest the earth and its resources. They set out to live in comfortable peace for as many years as fate would allow. However, peace is a thing of the past and their dream of an oasis has been shattered.


Variants




The 'Variants' are a poorer race that scavenge off of the other races to survive in the harsh world that exists. They are not as advanced as the other races yet war is in their blood. They are brutal and immoral. Conflict arises constantly, even within their ranks. Blood, and the ability to wage war is a sport that the ‘Variants’ live, breathe, and excel at. They try to assimilate all other races into their own to further their conquest of The Earth.


Gameplay/Gametypes:




SO-Arena – A place where only the best of the best enter and only THE best exit.

SO-Arena is a fast paced vs 1 environment that will test not only the players skill, but their wits too. If they are to survive the arena and claim they are the best of the best. Both skill and wits will be put to the limits.


SO-TeamDeathmatch – 2 teams square off to compete with skill and tactics.SOTDM – This will test each teams ability to work as a team to eliminate the other team. There will be no re-spawning and each team will have to fight to the death to win rounds to be victorious.


SO-Deathmatch – Not much to add other then Mayhem and killing will rule this game-type.


SO-Detonation – The first of our new game-types. With cunning and wit you must conquer your Opponents base. Each team has a power generator that is the object of destruction. The enemy must set the auto destruct trigger off and then the countdown begins. The other team then has 10 seconds to reset the autodestruct to return the generator to normal state. If they do not then it detonates and the Round is won by the other team. Rounds are also won by kill counts should the timer run out.

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Skaarj Fest

Development Status: Released May 23, 2006
Last Updated: 26 months ago
Type of Mod: Single & Multiplayer First Person Shooter
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Skaarj Fest comes in a mutator flavour. You start off with a Skaarj Warrior who can hack with claws and fire lasers, but the real feature is the ability to pick up Morph PowerUps which allow you to morph into 23 other Unreal universe monsters. There's a lot of fun to be had - especially online, and the mod boasts more features, so give it a spin! Oh, and see if you can find the easter egg. ;-)

Version 3 features a completely recoded monster system, gameplay in mutator form, 6 new monsters (accessible through the new mutator addon system) and many more fixes/general improvements.


Download: Download.beyondunreal.com

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Skyward

Development Status: Released Jun 1, 2008
Last Updated: 1 month ago
Type of Mod: Single & Multiplayer Action Adventure
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Elyse and Brent jump from platform to platform through the air, trying to make it to their goal. Player 1 controls Elyse and is responsible for getting to the proper locations using two unique abilities, the ability to boost quickly though the air and the to launch quickly off of anything made of metal. Player 2 controls Brent who automatically follows her. Brent must shoot down any objects that threaten Elyse.
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Slaughter

Development Status: Released Apr 3, 2005
Last Updated: 40 months ago
Type of Mod: Single & Multiplayer First Person Shooter
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Slaughter is a gametype about killing innocent defenseless Nali with hideously overpowered weapons.

Features include:

- All new weapons with custom skins and firemodes (including the Kinetic Rifle, Villem Rifle, Zeus Cannon, Kalashnikov, Jega Rifle, and Fusion Cannon).

- New FX

- New maps made just for Slaughter

- Allows vehicles

- Improved blood/gore fx

- Increased movement speed

- Ammo respawns in 2 seconds

- 99 multijumps

- Uses authentic Nali model/textures and sounds from the original Unreal.

- Zip download (Umod is buggy.)

- Improved shieldgun and assault rifle.

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Smashball

Development Status: Released Nov 6, 2007
Last Updated: 9 months ago
Type of Mod: Multiplayer Sport Sim
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The Galaxy?s Most Violent Virtual Sport!


Check out our web site at Smashball.tv to learn more, watch video, or download the game!



  • Are you tired of slow, boring games?

  • Do you yearn for superhuman powers and extremely violent deaths?

  • Do you like hookers, and your balls?




Smashball is a fast-paced, ultraviolent first-person-shooter played as a highly structured team sport. Two teams use superhuman maneuvers, a high-tech grappling hook, and high-powered weaponry to try to get a single ball into their opponent?s goal.


What's it like?



  • INCREDIBLE MOBILITY! Smashball players can use their Turbo Power to amp up their speed. The Grappling Hook can be used to swing across open areas and wrap around corners. Combining the two allows for supreme feats of acrobatics.

  • INTENSE ACTION! Play is focused on The Smashball. Every second has to be used to score. Brutal slugfests, fast breaks, and last-second saves abound. All weapons have Infinite Ammo, and players Regenerate Health, so you never get distracted from the real point of the game.

  • CHARACTER CUSTOMIZATION! Players get XP for playing, and can buy special Skills when they gain Levels. Skills are used in-game to tailor your character?s capabilities for specific roles. There is an entire dimension of strategy in picking the right combination of skills.

  • BUILT-IN LEAGUE PLAY! When you play, the game will automatically register you for the Intergalactic Smashball League. Through the league web site, you can create or join Teams, and compete in Tournaments for Prizes! The league site can also be used to schedule matches and automatically start servers!

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Snowball Fight!

Development Status: Released Jan 14, 2005
Last Updated: 43 months ago
Type of Mod: Single & Multiplayer First Person Shooter
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Name:Snowball Fight!

Version:1.0 I think

Compatibility:UT2004

Description:


Free For All snowball fight

Left and right hand throwing, right hand throws faster.

Thrown snowballs can be picked up as ammo

2 snowballs at a time max

No ambient glow on players

Walk replaced with run

Included is a map called DM-SBFColdSeclusion.


Have fun!

Bugs:

If you use the mutator Arena to replace all the weapons/ammo, the thrown snowballs will be worth 2 instead of just 1.

When the snowballs land they spawn an ammo pickup so by the end of a match snowball pickups will be everywhere with this mutator.

No bot support without using MutArena

Too much gore

Had to set damage radius higher to get a better chance of killing target with 1 snowball. This kills players close to hittarget die too.

I've included the code with this.

small sparks flying when hit

snowball pickups not always spawning when landed (makes it more realistic in a way)


Credits: Epic, and my workplace for giving me time to make this.

Download:http://www.pcgamemods.com/9233/

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SpAntibot

Development Status: Released Nov 16, 2007
Last Updated: 8 months ago
Type of Mod: Single Player First Person Shooter
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This is an full Sp mod for unreal, based on the SPFrame. You are fighting against the classic unreal monsters in new cool places. The mod will contain 4 Levels a lost research station, a prison an other places.

When the mod is finished, we will make a co-op mode and a developer comment mode.


In German

Das ist ein Sp mod für unreal, basierend auf dem SPFrame. Man kämpft gegen die klassischen unreal Monster an neuen coolen Orten. Der mod beinhaltet 4 Maps. Man erkundet u.a eine verlassene Forschungsstation und ein Gefängnis.

Wenn der mod fertig ist, kommt noch ein Co-Op modus und ein Entwicker Kommentar modus.


 

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Special Unit

Development Status: TBD
Last Updated: 3 months ago
Type of Mod: Multiplayer First Person Shooter
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It's a multiplayer mod based on the Stargate universe.

It features



  • Objective maps, in which you can play as Tau'ri or Goa'uld. You can also flight spaceships, and use other vehicles.

  • Jaffa in
Icedet Chulak map the stargate flying near
the X303

  • Cooperative maps, you play the tau'ris against the replicators.

  • Asguard ship. Asgard ship Asgard

  • Capture-the-something maps, like the tockra map,in which you've to capture a dozen of crystals and bring them back to your base. Goauld VS Tau'ris.

  • Tockra map Tockra Tockra



  • Spacebattle maps, you've to shoot other ships, and you can flight little fighters, or the huge motherships, like the x303, the hatak, or the daedalus.

  • x302 Antartica daedalus




By playing online, you earn points,and level up. There are 3 level per class, and each level provides new weapons and/or abilities.

Humans can play as light infantry, heavy gunner, medic or sniper.

Goa'uld can play as Snake, Horus, or Anubis guards.

Each class has different abilities and/or weapons.

The maps already done are : Chulak, P3x-548, Tockra,Antartica,Icedet, Asgard, Abydos... More to come !

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Steel Halo

Development Status: Released Jan 4, 2007
Last Updated: 19 months ago
Type of Mod: Multiplayer Sport Sim
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Steel Halo is the rumoured sport played by the Huristar, the legendary Holy Guard of the Emperor. Named in honour of Emperor Zaquen, known to citizens of the Empire as the Steel Halo, the brutal contact sport has gradually filtered through to the outer rim colonies, spread by disgraced Huristar trying to relive their former glory.


Competitors form teams and use a variety of Gravity Rifles to vie for possession of the crown, which must be shot through a goal to score. There are no rules, no penalties, no umpires - highest score wins.


? Steel Halo is a fast-paced, first person sports gametype for Unreal Tournament 2004.

? Play with 7 Gravity Rifles, each with unique capabilities and teamplay interdependencies

? Compete in a unique collection of arenas spread across the 1000 worlds of the Empire, each a strategic challenge designed to test competitors and teams alike.

? Select from a strategic array of start positions on the playfield, from Blitz, Rush, Tandem or Face-off, and dominate your opposition.

? Utilise score multiplier targets, deflection surfaces, and skill shot opportunities to increase the value of a goal ? and use special teamplay combinations to boost goal scores even higher.

? Intuitive HUD elements assist with passing between teammates, and navigation of the arenas.

? Revised KARMA collision system sees players being ragdolled if they run into walls, land too fast after using a jump pad, or even into each other.

? Experience a new health and adrenaline systems designed to capture the brutality of non-lethal combat.

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Stratus

Development Status: Released Sep 18, 2004
Last Updated: 47 months ago
Type of Mod: Multiplayer First Person Shooter
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A matrix like mod from a different perspective. Instead of being in the matrix with all kinds of cool slo-mo features, it is at about te time when earth was overrun with the machines, and war is just breaking out. But you still get all the Xtra high jump-like features like in 2k3. think of it as an Unreal Realism Mod. ;)
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Strike Force 2004

Development Status: Released Aug 28, 2005
Last Updated: 35 months ago
Type of Mod: Multiplayer First Person Shooter
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Strike Force 2004 is a fast paced run and gun styled modification for UT2004. Counter Terrorist and Terrorist units go head to head to find out who is the best during each round. This mod has had over 200,000 downloads and provides some of the best gameplay in any mod released today. The game also sports 12 multiplayer maps, 8 characters and 13 weapon based classes. For more information or to download the mod, please visit: Strikeforce2004.com


We also recently started a new ladder to get the community going you can register and sign up here - Strikeforce.pc.gamebattles.com< br />

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Submergence

Development Status: Released Apr 29, 2008
Last Updated: 2 months ago
Type of Mod: Multiplayer Car Combat
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In the 21st Century, Humanity was warned of the consequences of global warming and paid little attention to the warnings. As years passed, sea levels rose and coasts were sunken, towns became flooded and entire countries became submerged. To cope with this global disaster, the world's super-powers swiftly created M.E.V's (Multi Environment Vehicles) capable of traversing the remaining land and travelling through water. However, in the face of extinction, Humanity refuses to unite and warring factions sprang up, laying claim to the remaining land and resources. Submergence is a multiplayer modification of Unreal Tournament 2004, focusing on Vehicle combat, on-land and underwater, with destructible environments. Submergence is produced by Aftermath Studios, a joint project between 11 Computer and Video Games Design students at Salford University.
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Suburbs

Development Status: Released Nov 5, 2004
Last Updated: 45 months ago
Type of Mod: Single & Multiplayer First Person Shooter
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UT2K4 in a way you've never seen it before!


With the release of Suburbs, unreal tournament 2004 has gained a totally new style of gameplay. This total conversion gives you nearly total freedom, you can just decide to cruise around in your car or kill anyone on sight.


This first version of Suburbs offers a nice and exciting multiplayer adventure in which you can take it on to your friends. You are totally free in the choice of what you want to be doing.


The city in which the game takes place, Pacifica, is an action packed city covering over 10kmē of area, the gangsters and mob throughout the city rule over the biggest parts of the city, in the single player campaign these effects will be much more visible.


Besides this we offer multiple types of cars, guns and models designed to give Suburbs a nice and new style. During the further development of in example single player campaign more will come to offer the players an even better and more exciting game and better gameplay.


The game requires to be run with around 1.5Ghz and 64mb graphical card in order to give good results on a higher detail. Ofcourse on lower detail you will also be able to play it, but you might miss out some effects.

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Last Synced On 17 Jul 2008 - 03:39 am EDT