BeyondUnreal ModWorks
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Development Status: Coming 2009
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Tridel Games LLC.- Untitled- Plan- We are using this technology to form a mod to recieve a license etc. Upon acheiving this license Tridel Games LLC may use a publisher to launch our product retail using investors. Profit Based Payment- Currently, Tridel Games is keeping track of contribtions added via our FTP server and SVN to compensate these contributors and teammembers upon future profits resulting of this project. Technology- Needs- Animators- Currently we have 5 active animator. Texturers- Tridel Games retains 5 texturers. Modelers- Tridel Games has 6 modelers. Programmers- Tridel Games has three programmers. Level/Character Modler/Mapper- We currently
have 3 of these. Justin Owens-(aka Xantos12) New to the
industry, Justin is the PR, HR, and Project
Director for Tridel Games. Cody Owens- (aka Noktus) Currently Cody is
attending Pender Technical College in anticpation
of a degree in 3d art and design at a bigger
school. Jon Pierre- Jon Pierre is a professional composer by trade and does many compositions for major AAA movies in Souther California. . Casey Minson: Casey is a college grad from
Perth, Australia and is currently a pro hockey
player for The North Stars. A veteran of many mods
such as StarGate, for the UT3 engine. Deanne McRae- Mrs. McRae is our newest addition to our concept artist position and will be creating mission related concept art. Benoit Roosen- A talented programmer and charecter modeler here to assist in development! Lead AI programmer. Andrew Cryer- Concept artist, looking to expand portfolio here at Tridel Games LLC Steve- Hello
everyone. looking
forward to work with you all. Atle Hillman- Animator extrodinaire! Veteran of a succesful contest entry in Norway for his animation work on a FPS! Atle handles freelance animating and small object modeling for Tridel. Philip Ouellette- Known as Filbot! Recent grad of the University of Cincinatti and 3d artist working with Walt Disney on a new game! NDA though so no peeking! Philip handles many artistic tasks such as level design, modeling and the works. Dzoubha- Lead Progrmmer at Tridel Games. He is a native resident of Cameroon and enjoys programming so much that he want sto make it big. Very good at what he does with AI and scripting. Chris Hatchie: Maya Artist working with Steve on enviorment. Attending University of Oregon- Portland. Chris is our Lead Art Director. Austin Holland: Concept Artist Extrodinare, Enviorment artist and props Matt Christian: Unreal programmer attending college in Green Bay, Wisconsin, Matt assists William with scripting. Derrick Keaton: Level Designer, looking forward to getting used to Ut3 engine and assisting our lead guys. Peter: Concept artist for characters at Tridel Games. Great work such as seen on conceptart.com! Nathan Follmer- Nathan is assisting our product whether from level design and art to programming. Britney Whiten: Currently workin in Digitail Art at MTV/Viacom, she brings extensive art ability for level and character design. Website- Current our Website is under construction but Tridel Games Forum is at- Bazsosbeta.proboards58.com Contact- Mr. Justin Owens (xantos12@yahoo.com) Tridel Games LLC is a Stress Free Workplace with dynamic goals based on elastic deadlines. Tridel Game LLC respectfully requests only positive and interested users comment. Tridel Games- We Work Smarter, Not Harder Additional Info: The mod we are creating is
about the experience of a German Lieutenant in the
2nd Panzer Division fighting through the battles
of Operation Barbarossa on the Eastern Front
during WWII. Since we are just beyond the intial
planning stage, we do not have a ton of work to
show for. However, we have done some initial
modelling for ideas ingame. Our idea is unique, a
dynamic and immersive storyline with cutscenes,
depth of field, and complex AI complmenting a
revised camera system. |

Last Synced On 17 Jul 2008 - 03:39 am EDT

