BeyondUnreal ModWorks
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Development Status: TBD
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Ransom Focus is an Ultra Realistic military combat experience utilizing the Unreal 3 engine for vast levels and incredible visuals. Military personnel have gone AWOL with an arsenal of stolen Marine Corps. gear. These AWOL's are preparing to gain what they desire most, the wealth to fade away from the crazy world and forget thier fears. But for now, they are still highly trained and skilled soldiers, ready to fight their way through para-military and militia groups throughout the world to aquire their freedom, thier nirvana. The Mod will offer a wide selection of gameplay
elements, and of course will be very flexible.
Those who wish to play the core basics of fighting
styles will have the option to turn off high-tech
game elements and focus on your basic gear, your
iron sights, and your skill. There is no limit to
any type of realistic military sim it can be so
any type of gameplay is with you right here...
including full restrictions of upgraded gear,
partial restrictions - chosen by the server admin,
or no restrictions - also allowing an option to
grant full rank to new players who wish to use the
newest and most advanced gear available. |
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Development Status: TBD
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For everybody, who don't know wat it is. It is a racing mod. You're ride on small RC Cars on the streets of big town. There's few options to play: 1st. It will be a classic career. You've got basic cars and few first maps. To unlock more cars and maps you should race the Bronze Cup, then sivler, gold and platinum. After you finished cup, you unlocks some new cars and maps. It's very simple, but that technology was in original re-volt. 2st. Money career. Money career will be like NFS series- got money-get a new car, tune for it, then with tuned car get win. Basicly there will be unlocked just one car for starting money career and one track. To unlock new tracks you must win 1st track. After win you'll earn money from win, buy new cool car and buy tune for it. After market you go to next track and trying to win it. etc etc etc. 3rd. Simple Race. (With weapons) Just ride on opened level on opened car. Opponents- bots or other players(in multiplayer) 4th. Practice. Try your experience on opened levels. Its just practice! :D 5th. Stunt Arena. Like in original Re-Volt... ride on arena and catch some kinda of stars. You should collect all of them!. Maybe we will add some bonus car/level/option after doin' this.
Multiplayer in our mod. Thats just perspective, but we thought about that. =) There, i think, will be few types of play- race (with weapons), race (without weapons- time attack), deatmath (on custom cars, which can be crushed by deadly weapons). Other type? Dunno. But you can give YOUR idea about it. So- thats our mod. Thanks for reading =)
ALSO I WANT TO SAY: WE STILL NEED HELP! MAPPERS, MODELLERS, TEXTURE ARTISTS WANTED
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Development Status: Released Jun 27, 2008
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RealWeapons v2.1 is a small mod for UT3. Its aim is too replace all the unreal weapons with real weapons. |
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Development Status: Coming Sep 2008
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Red Crucible is based on a fictional war
between NATO and the Soviet Union in the early
1990s. |
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Development Status: TBD
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One of the few RPG cyberpunk mods out there! Reign of Militias! Let me give you all a basic description, the mod (for UT3) is based around RPG elements such as grouping with other players and forming your own team, skill gain, credit system (currency), purchasing new weapons, purchasing Augmentations that can be installed on you to make you have an edge over other runners, and weaponry parts that can be bought and installed to change the way your weapon works. The locations in the game will include many areas, most of which will be worn cities, desert towns, neotokyo, etc... Reign of Militias takes place in a dark future
not to far from today. The world’s
economies have collapsed. A nuclear disaster in
Antarctica has caused the western ice sheet to
break off and fall into the ocean. The resulting
displacement of the world’s oceans causes
sea level to rise twenty feet across the globe.
As governments struggle to cope with the wreckage,
a global body of corporations takes control, and
the world returns to a feudal system. The class
gap widens, and the lower class expands
exponentially. Those in the lower classes are
left to fend for themselves against bandits,
corporations and other desperately poor people.
With governments unable to maintain order, these
miserable people come together and form militias
for their own protection. |
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Development Status: TBD
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What the hell is a relic? The relics are items that move around the map and give you special powers when picked up. There are 18 types of relics: Configuration options are available and vehicles are supported. If you have Unreal Tournament 2004, check this:
HEAVEN OF
RELICS |
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Development Status: TBD
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Renegade X (formerly known as Renegade 2007) is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre. C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. By simply switching engines, our team will have fixed many of C&C Renegade's faults. The original game had many problems such as bad netcoding, poor graphics, glitches, etc. Our main goal is to bring this great gameplay to the masses, all the graphical enhancements is merely just icing on the cake.
There are 2 ways to destroy an enemy building- you can either destroy them by infiltrating the structure and planting C4 explosives, or you can bombard it with vehicles and weapons from the outside. You also have 14 classes of Infantry per team to choose from, as well as 15 vehicles in total. We also plan on adding plenty of new features that the original Renegade didn't ship with, such as:
We plan on remaking the original standard maps in the new-generation format. The team will be taking advantage of the engine by using much more polygons and bigger resolutions of textures. Although the maps will keep their original appearance and feel introduced in Renegade, they will graphically be much better than the initial versions. Of course, that being said, our project is not only limited to remaking the original maps. We will be making maps of our own design, which will all be littered with strategic and vantage points. All ingame models will have a fresh new look
with todays standards of 3d design, such as normal
mapping, bump mapping, and will all be dynamically
lit up during gameplay. |
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Development Status: TBD
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Resident Evil: Outbreak Resurrection Resident Evil: Outbreak Resurrection is a modification for Unreal Tournament 3 using its innovative Unreal engine, which is flexible and has wonderful next-gen graphics. It will feature multiplayer cooperative play over the internet. It will feature changed game play rules to add a completely new game style to Unreal Tournament 3. Plot overview Scenarios Game play Applicants Some places that need o be filled are; Character modeller External links |
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Development Status: TBD
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RoadKill Warriors is a post apocalyptic total conversion and inspired to some extent on the Mad Max movies. (It is being developed for Unreal tournament 3). Its is a direct conversion of the UT2004 version mod. But this time we will try to get past the alpha (no risk in the UT community dying on us). Dont hesitate to visit our new website www.roadki llwarriors.com and register on our forum, we will be adding new content pretty soon!(UT2004 version) It is going to be a multiplayer game where two tribes (Survivors vs Bloodhunters) will have different objectives to complete in order to "win" a battle. The game will include a large variation of vehicles such as 70's musclecars, trucks, busses, gyrocopters and bikes. all with mounted weaponry. The objectives (gametypes) are:
The RKW weaponry will be a mixture of modern armory such as machineguns, pistols, scoped rifles, crossbows, rocket launchers, flamethrowers and more homemade melee weaponry such as throwable knifes, axe's, spears, longbows, explosives etc. |

Last Synced On 17 Jul 2008 - 03:39 am EDT

